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Gye'ron Val Oriden

Gye'ron Val Oriden

Homo Homini Lupus Est
Banned User
History - Summary of Skills - Property/Animals - Items/Equipment - Titles/Jobs/Reputation/Favours/Deals - Wealth - Military Service Record

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PC Name:
Gye'ron Val Oriden

Aliases:

Lord of Towersvale
Hunter Imperatis
Wolf of the Legions
Knight Commander of the Knights of Trinitatis

Race:
1/2 Kemite Human – 1/2 Quel'anthasan Elf

Age
37 ordinations. Born on the 45th of Ioannolius.

Physical Description:
Gye'ron is 6'2" and weighs 205lbs. He has steel grey eyes and he has curly jet-black hair, which hangs down to his shoulder level, accompained by a rough, short, and curly, black beard. Gye'ron's skin is a deep olive colour (like a natural dark tan) and is weathered with small wrinkles marking the corners of his eyes. He appears to be a little over 40 Human ordinations. Gye'ron has a lithe, muscular body and the only signs of his elvish routes lay in his high cheekbones, slightly pointed ears, and subtle streaks of purple in his otherwise jet-black hair. His nose has obviously been broken more than once.

He has a horrible scar near his sternum, from a crossbow bolt, that was burned closed. On his left breast - over his heart - there is a patch of glowing luminescent moss and the rest of his chest is laced with scars and tendrils of the same moss (it traces the tendrils of the necromantic poison that used to be there). To go with those scars there is one that stretches from his belly button to his right hip, another that goes diagonally across his right thigh, another that runs along his left triceps, and another across his right palm (heavy from repeatedly being cut open). On the underside of his left wrist is a scar in the shape of a triangle and across the right side of his neck are scars from the teeth marks of a wolf, and the front of his right shoulder has a scar from an alligator tooth. His back is heavily scarred from being lashed by Orcs, as well as having lighter scars from self-performed Rites of Atonement.

He will always be wearing a dragon pendant (demarking him as a member of House Elsdragon) and a pendant with the image of a lion (24" rope linked gold chain w/golden oval pendant bearing the image of Aslan, with the word 'Honour' etched under it).

An IC description:

He was clearly a weathered man who had seen much of the wilderness and the battlefield. A discerning eye might catch that he was half-blooded, with the characteristics of his two parent races being muted by each other. His eyes were ever so slightly oval shaped, but not to the extent of most Kemites. His hair was the dark black customary of his father's people, and despite the plaits was clearly curly in a fashion that was unusual for the descendants of Zinn'sunn. His cheekbones were higher than normal on a Human, as were his ears more pointed - yet not so much as would be indicative of the Quel'anthasan people. His eyes, like much of the rest of him, were a middle ground. They were neither the dark pools of the Kemite, nor the rich and vibrant colours of the High Elves. They were a steel grey - keen yet primal in nature.
 
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History:

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Pre-RP history

Gye'ron grew up in the Sherian province living on a potato farm near Taralon. His father had spent his younger years serving with the Imperial Army as a low ranking officer and battlemage. His mother had been a Quel'anthasan on an adventure, defying her own father and not believing the warnings of her people. Upon landing on Aelyrian shores she was captured and made a slave by Gye'ron's father. His father was a Kemite human, his mother a Quel'anthasan Elf. His father was a sorcerer, his mother was a druid. His father was an Aslanite, his mother was a Phedosian. There were many differences between them, and along with their division in status, these drove a wedge between them. His mother, despite being the slave of his father, loved the man and bore him two children - Gye'ron and his younger sister. His father was also married and kept a household in Taralon itself, where Gye'ron had two other brothers - one older and one younger.

Throughout his life, Gye'ron and his sister were keenly aware that their father did not care for them the way that he did for their pure Kemite siblings. Where Gye'ron's sister was pushed away from everything their father valued as a result of this, Gye'ron embraced the things his father valued in an effort to win his fathers love and prove his worth. This is what drove him to embrace Aslan as his God, to serve in the Legions, to love the Empire, and to become a sorcerer himself.

A band of Orcs from the city of Ire raided their farm when Gye'ron was 18 ordinations old. His father had been visiting at the time and fell fighting the Orcs. They proceeded to murder his mother and brutalize his sister, as well as beating him near to death.

He spent the next 5 patterns going from farm to farm with his sister as they worked for a living - their fathers wife in Taralon would not take them in. Gye'ron had kept the house deed his father had given to him, his sister, and his mother to leave the area, and when he had finally managed to save up enough money to move to Aelyria Prime and make sure his sister could fend for herself in Taralon he left Sherian to pursue his dream of becoming a soldier like his father. The last he knew of his siblings was that his eldest brother was going to head back to Zinn'sunn to be with their people and his two younger siblings were living in Taralon.

RP history from November 2002 to beginning of Spring Era XV PF

Once he arrived in Aelyria Prime he immediately joined the garrison there. After some training he entered the AFCL and in his only match there he defeated his superior and commander Sheng Kaldres in an unarmed combat match. He was transferred to Nexus Prime with his squadron along with another squadron. On the way to Nexus Prime they encountered a group of AWOL soldiers and Gye'ron rashly charged forward, only to be shot off his horse with a crossbow bolt to the middle of his chest. If it had not been for the care of a fellow soldier and the field surgery of a Lieutenant General Gye'ron would have most likely died.

Upon arriving in Nexus his squad was immediately pitched into battle, he severely wounded a member of the House of Whispers (Imperial Intelligence) and was attacked by the HoW’s comrade. While he was wrestling with the woman a Lionoid soldier of his squad tackled the two to 'help' which ended up winding Gye'ron and allowing the woman to escape. Gye'ron was angered by this which caused him to offer a few choice words to his Lionoid comrade, which caused the Lionoid to attack Gye'ron. The Lionoid was arrested and the man Gye'ron wounded was taken prisoner. A mysterious man appeared during the battle and killed both of Gye'ron’s war dogs. When the two squadrons arrived at the fort the HoW agent attempted to escape and was killed by a member of the West Wardens.

Gye'ron received more training while in Nexus Prime and competed in two matches in the Paxia chapter of the AFCL wherein he won both matches by his opponent’s submissions. The points he received from these matches combined with his former victory in Aelyria Prime made him the champion of the AFCL chapter in Arium province. Gye'ron and his sergeant attempted to start a brawl in one of the bars of Nexus Prime; however their attempt led to nothing but a few words from a smart-mouthed local with a pair of magical gloves which heated metal. Gye'ron pretended to prepare to cast a spell which scared the man into running off.

Gye'ron eventually went AWOL in the Nexus military and fled westwards towards the border of Arakmat province. While he was stopping to rest in a ravine a bounty hunter known as ‘Morgan the Chain’ - hired by the Nexus military – caught up to Gye’ron and confronted him. There was no physical conflict between the two and the issue was resolved rather diplomatically. Gye’ron in the end gave up several thousand crowns worth of equipment including his much cherished and loved warhorse, Torel, as well as giving his word to Morgan to grant any request he might make in the future when the bounty hunter would come knocking at his door and was from that point on considered legally dead, all of this in exchange for his freedom.

For several seasons Gye’ron wandered through the wilderness of Arakmat, Arium, Centripax, and Carmelyn in his attempt to find the holy city of Diana to begin his soul-purifying holy pilgrimage. The misguided journey had sapped 500 crowns out of his purse before Gye’ron finally arrived at the gates of Diana ready to redeem his honour and reform himself as a new man.

Before arriving in Diana he first visited Tearsfall, and upon hearing rumours of deaths throughout the city he attempted to discover who exactly it was that was the cause of all the mayhem. In his search he found a necromancer and was forced to defeat his minions; two zombies and two skeletons. Ultimately the necromancer escaped but Gye'ron vowed to return one day and finish what had been started.

In Diana he came upon the Inquisition and joined it's cause as something of a detective, seeking out and reporting followers of the dark Gods, here he also met the love of his life, Ryiana. He left Diana when the new Regent, Milo, called for reconciliation between the Church of the Sacred Three and the Church of the Faith, and also effectively ended Gye'ron's employment with the Church of the Sacred Three.

From there Gye'ron moved onto Tearsfall where he sought to start a ranch and establish a simple life, so that he could provide his love Ryiana with a life he felt she deserved, even though it was one he truly didn't wish to live. Thus it was quite fortunate for him that it did not pan out, and the bank refused to give him a loan. He spent a while longer in Tearsfall and attempted to investigate the Devil's Farm but was temporarily stymied in his task. He trained with the spear and in tracking while in the quiet township.

Gye'ron then went to Diana for a short period of time with the intention of honourably ending his fledgling relationship with Ryiana but was side tracked by a mob swarming the temples and upon investigating the circumstances found Imperial soldiers slaughtering priest and local guards. There was, unfortunately nothing he could do and Gye'ron was forced to leave the city.

At this point his crusade continued as he returned to Trysvale to hunt down the necromancer that had thwarted him previously. Gye'ron tracked the man back to the village of Towersvale, not far from Trysvale and with the help of the villagers laid a trap for him. Upon capturing the necromancer Gye'ron tortured him and eventually killed him, but not before releasing the prisoners held in the dungeon below the necromancer's tower, one of whom turned out to be Thane Glory - although Gye'ron was entirely unaware of that fact. The villagers rewarded Gye'ron by granting his request to have control of the tower that overlooked their village upon the condition that he would protect them and act as their leige lord, The Squire of Towersvale, and they also promised to pay him a tithe of 1000 crowns an era.

After this Gye'ron continued on his crusade, heading to the Camena Ruins, where he met Valanthia L'Evienne and together they fought, alongside a host of paladins, a horde of Worg riders, Goblins, Trolls, and Orcs. They also fought a necromancer and his minions. The necromancer was killed but came back as a wraith-like being and attempted to kill Valanthia but Gye'ron jumped in the way and the necromancers conjured dagger pierced his heart. Saint Bossa saved the pair and performed some type of magic that allowed Gye'ron to survive, living with the curse, granting him four eras to find a cure.

Still, a score was unsettled in Trysvale and Gye'ron returned to the outlying farms of the town, rallying support and launching an assault on Devil's Farm. The attack was successfuly and he and his mob managed to burn the farm to the ground, kill all of the Demon's offspring and render it sterile, chasing it off the land and away from Trysvale. It was not dead, but unable to reproduce it's days were numbered and that was victory enough.

From there Gye'ron set out to rejoin the military, and having gained commission from his former CO in the Prime Garrison, Sheng Kaldres, he set about gaining the training necessary to serve as an officer in the Imperial Legions. During a duel with another officer Gye'ron discovered that Keldon Elsdragon was, in fact, his uncle. As it turned out this was a somewhat unfortunate relation as Keldon, under the guises of the Ministry of Works, transfered Gye'ron to his command in Paxia, and away from Sheng Kaldres who had planned on having Gye'ron prove himself in Sherian. This sparked a bit of a feud between the two senior officers and ultimately resulted in Gye'ron being charged with insubordination and dessertion.

Shortly after their initial duel Gye'ron and Keldon met again. They discussed the fact that they were family and that it was their duty to protect their family. Once again they dueled as Keldon tried to teach Gye'ron how to better defend himself and others. When Keldon brought a series of recruits into the fight Gye'ron went into a delusional state in which he imagined Keldon to be his father and the recruits to be the Orcs that had raided his family farm so many eras ago. He relived a portion of the battle and saved his father. When the scene changed he was still near his farm with his siblings there as well as Keldon and the dead body of his father with Ryiana leaning over it. Once again he fought and saved his family, at which point he found himself on the battlements of a castle high in the mountains. Here he found his father standing beside Keldon and his siblings. Aslan appeared, and though no words were spoken Gye'ron clearly understood the message as the Lion God took his father back to Sonos; he was to let go of the past and focus on those he loved and that loved him who still lived. Upon coming back to the training circle Gye'ron took a knee and swore an oath to Keldon to always protect their family and place family before all else - even the Empire.

When Gye'ron was in the midst of reporting for duty in Paxia a troupe arrived to arrest Gye'ron and escort him to Aelyria Prime. Gye'ron went peacefully, wanting his name to be cleared and his honour restored. On the way the group was ambushed by a band of Orcs and almost all were slaughtered expect for Gye'ron who had been knocked unconcious as well as a few others. They were kept as slaves and used as entertainment in the pits along with other slaves. The slaves were made to fight each other in single combat to the death. Over the course of the era of enslavement Gye'ron fought and killed many of the other slaves, suffering many injuries himself.

Spring of Era XV PF

Due to a feud with a nearby Vysstichi House the Orc encampment was attacked and all of the Orcs were killed and most of the prisoners were carted off. Gye'ron faked death - a thing not hard to do considering the fact that his pendant of Saint Bossa had worn off and he now had a gaping hole over his heart - and was left behind. Once the Vysstichi left Gye'ron found what had been taken from him upon being captured and raced to Aelyria Prime.

On his way he stopped in Towersvale to ensure that his people were safe, only to find that it was they that could help save him. They contacted a Dryad, Hum'inaroth, who questioned Gye'ron and helped heal him of his curse. From there he went on to Trysvale and finally managed to start his ranch for which he bought many goats and hired a fellow Kemite to oversee the running of it. It was after he left this place to venture uninterupted to Aelyria Prime when he was ambushed by a Jaedaxian bandit. Because of her attack the spirit of a wolf that had previously marked him was encouraged to begin the merging between them and it enticed Gye'ron into raping the woman - Juliette de Chesne - to affirm the merge. Just before getting to Aelyria Prime he ran into an old instructor who he helped get out of a sticky situation with some bandits, and in return the man helped him hone his technique.

Upon arriving in Aelyria Prime Gye'ron convinced Sheng to assign him to the Sherian to fight against the Orcish Horde and he went post-haste. Here he was given command of the 2nd Centurios of the 2nd Cohort of the 2nd Daos of the 9th Imperial Legion, stationed out of Taralon. He taught his men the basics of Laeon and led them into battle during the Reclamation of Narim. After this he was promoted to the rank of Cencoris and given command of the 2nd Cohort of the 2nd Daos of the 9th Imperial Legion, stationed out of Taralon. His first task was to set up security around the Grand Council of Sherian when Kestor Imperatis Eyvind Redbeard declared martial law and appointed himself Governor of the province. His next orders were to lead his entire cohort to Verongorn Keep and take it through bribery or force to serve as a prison under the control of Imperial loyalists. While all the necessary resources were being prepared he lead the 1st Centurios of his cohort into combat at the Battle of Narimsfield.

When all the supplies were assembled and his men were prepared he lead the to Verongorn, passing by the Vergon Mines on the way, which they discovered to be infested with Trolls and Goblins and set about to secure it. Before leaving for Verongorn Keep he sent a letter to Valanthia L'Evienne informing her of the purpose of the Keep and asking her to help him get Alicia Elsdragon (the first target of the Imperial forces) out of the prison-to-be should he even be successful in taking it.

Summer of Era XV PF

Gye'ron met Valanthia and spoke with her about his misgivings about her brother and the Ancients, as well as how he felt about her and vaguely about the Sanguine. He also met with Alexis Sapentia who confirmed Eyvind's appointment of Gye'ron as Imperatis of the 15th Legion in Carmelyn. From there he met with Prelate Habitan in Diana and discussed the meaning of the changes in the law and how they reflected upon the Church and agreed to work throughout Carmelyn and the Realm as a whole to preach about the Sacred Three and restore the faith of the people.

His ranch in Trysvale produced it's first harvest of 600 lbs of fine mohair and the first kids were born.

He also met a mysterious druid named Z'kron for the first time in this season and they discussed the Ancients and the creation of a powerful arcanic device.

The Longest Winter, Era XVI PF, Parts I and II

During the Longest Winter Gye'ron donated all 1900 lbs of mohair wool that his ranch produced in this time donated to the city of Trysvale, as well as all 60 kids born of his Boer goats for meat when they reached the optimal age at which their meat was best.

In the Longest Winter he also received the completed form, minus his own sorceric essence, of the arcanic device he had previously discussed with Z'kron.

Most of the Longest Winter was spent organizing his legion and positioning them around his sector of Carmelyn in preparation of campaign come the end of winter. This culminated with a meeting with the Royal Marshall, Keldon Elsdragon, in which he defended himself against accusations of treason and discussed his plans for securing his portion of Carmelyn and for his role in the coming invasion of Sherian.

Later in the season he joined the 10th Legion, as it's commander, on the Prime-Sherian border. He led the half-strength legion across the Prime-Sherian border as the vanguard of the Serrista Legion led by Kestor Imperatis Aeriella Preston, in co-ordination with the Defense of Narim by the Serrista Legion led by the Royal Marshal Keldon Elsdragon, his uncle.

Autumn of Era XVI PF

Gye'ron spent much of this season focusing on affairs in Trysvale. He purchased 500 acres of land surrounding his 100 acre ranch, as well as 1400 acres immediately to the east of his ranch, stretching to Towersvale - securing the path from Towersvale to Trysvale. He took part in the Trysvale County census, and negotiated a contract for the sale of his wool to the Trysvale Trading Company.

He also explored the Enchanted Island when, after a long period of being sealed off, a bridge suddenly appeared to the Island. This resulted in discovering a temple at it's summit and being attacked by a swarm of birds resulting in being transported into the body of a starving wolf amongst a pack of it's brethren in the forest east of Trysvale. He became the Leader of the Pack and marked his village as part of their hunting grounds.

In addition he ran into an old friend in Juliette de Chesne who was wandering lost and happened through Towersvale.

Winter of Era XVI/XVII PF

Gye'ron continued to focus on Legion affairs. He purchased a two storey Manor Estate in Trysvale, up at the top of Palace Road by the Thanal Palace. It is reputed to be the finest manor in the town, as well as unlucky. In this period of time he also led the half-strength 10th legion as the vanguard to the invading forces in eastern Sherian as the Empire's response to the secession of the Confederation of Sherian. His army engaged with Confederate forces after passing through the unfinished portion of the 'Sherian Wall' but the battle was halted prematurely as a result of the arcanic forces unleashed at the relatively simultaneous battle of Narim between Imperial and Confederate forces, as well as the arcanic powers being brought to bear between the two armies fighting near Phondra. This created the deadland and caused the Imperial forces to retreat back across the border.

Era XVII PF to Era IXX PF

Gye'ron returned to Trysvale and went about marshalling the 15th Legion and re-establishing law and order properly on the roads of northern Carmelyn province. The hallmark effort of the campaign was when he led 2,000 Legionnaires in the retaking of a former Imperial fort that had become the headquarters of a large group of bandits and outlaws. He personally led the assault and had the surviving bandits castrated for crimes of rape and sent to the salt mines of Terramarique for a life sentence. The second in command was quartered and his body parts placed at crossroads to warn others away from such criminality and of the resolve of the Imperatis of the 15th Legion. Gye'ron personally removed the hands and tongue of the leader, as well as castrating him.

After this Gye'ron was promoted to Kestor Imperatis of Carmelyn, and a while after that was named the Senior Officer Commanding of all of Carmelyn (giving him authority, for a time, over its naval forces), as well as Military Governor of Archadoon. At a point he ordered the marshalling of all forces in Carmelyn, but none arrived save the Trysvallian Knights of Libertas. Presumably, they had all defected to the command of Arctic de Ioannes. In Era IXX Gye'ron officially retired from military service.

From here he purchased a wool press for his ranch to properly fulfill his contract with the Trysvale Trading Company, and presumably to make shipment of his fine mohair wool easier to other locales. He also went to Nexus Prime to resolve old matters of honour and irrationally held vendettas, as well as purchasing a dojo there to occupy him while he was in his old, brief, stomping grounds.

In this general timeframe he also participated in the Awakening thread when Rhysatra and Constantine retook the throne in Aelyria Prime. He acted to save Alexis Sapientia, then his commander and an all around relatively good fellow, from the devices of Mystic Pescado Branch (though Gye'ron is not aware of the Saurid's identity), and successfully did so. He also lent his fealty and support to Constantine, who he viewed as the proper Emperor and certainly much more legitimate than Milo L'Evienne, whom he generally despised and viewed as an illegitimate and illegal Emperor.

Gye'ron also made a couple of forays into the Sherian with Faust D'rinshad and a host of others. One of them saw him fighting the same nature of demons as the one he had defeated in the Vorgan Mines (beast of fire and smoke with a red gem in it's chest). He defeated a couple of them before being knocked unconscious. Similarly he also encountered strange creatures on another adventure that seemed capable of shifting in and out of the material plane with scythes for hands. That also went rather well for him, until it didn't.

Another adventure saw him protecting the lands around Trysvale from yet more bandits that had appeared in large number, presumably because the Legions weren't very good at maintaining their presence in Carmelyn due to various defections and fires. Here, amongst other places (such as in Nexus Prime and earlier Trysvalian adventures) he made acquaintance with Ceniel, a rather good fellow sorcerer and honourable Elf. In Nexus Prime Ceniel undertook the task of expanding the scope of Gye'ron's sorceric abilities, and in turn Gye'ron (theoretically) taught Ceniel how to fight with his fists.

Era XX to Era XXII

Presumably, Gye'ron bumpkined about and enjoyed the prospects of retirement for a few eras and not fighting the Empire's wars, or the wars of the Gods. He took the time he always intended to enjoy a simple life in his wooded lands near Trysvale and on his ranch. It turns out, he wasn't much for the peaceful life. Not all the time, anyways.

Era XXIII to Era XXV

Gye'ron worked on getting affairs in order in his ranch, including selling wool in Jaedaxia as the Trysvale Trading Company was only purchasing 1/3 of his mohair. His meat and mohair herds got somewhat larger. A butcher in Trysvale buys most of the meat. Su'tong, one of the sons of the family that works his ranch, apprentices with a blacksmith in Trysvale. He has sought a seamstress apprenticeship for Keiko, the daughter of the ranching family, in Jaedaxia.

Gye'ron, while in Trysvale, also entered into some negotiations with the Baron of Trysvale, Straylor Leonard. Gye'ron is to provide service to Straylor as a soldier and commander of his men, plus some other task, in exchange for an Earldom (this is not settled).

Additonally, Gye'ron created a new sorcery spell for himself and killed most of the wolves in the woods of Towersvale, east of Trysvale, that had eaten many of his villagers (at his behest when he was a feral shaman and the leader of their pack).

He had established a warehouse/dojo in Nexus Prime and taught a few students before shutting it down. While there, he also helped defend the city from an attack by Gnomes, went on a strange journey to another dimension and learned of the vast world underneath the surface of Telath, and attempted to track down Morgan the Chain and fulfill his oath to help the man.

At one point Gye'ron found himself in Xania, a town in Arium, fighting a horde of undead and a gigantic one eyed monster with a large group of other heroes. They managed to defeat the threat, and Gye'ron has a statue of himself erected in the town as a legionnaire leaping into the mouth of the monster. They also sing a song about him "A Gye for an Eye" and he is talked about among soldiers and mercenaries in the area.

He also helped fight malevolent forces in a town called Chapsburg near the Bellewoods in the Principality of Moonstone, which devolved into a number of heroes, both of low renown and high, fighting each other for almost no good reason as some attempted to help bandits raiding the town, some attempted to stop the bandits, and others just encouraging the chaos. Ultimately, everyone was naked, the town burned down, and the bandits were gone. Gye'ron offered what he had to the people and offered them a home in his town across the Empire. They didn't want to march naked across multiple provinces, but they still thought he was a nice Gye.

While in the Principality of Moonstone, he tried to offer his services to the Overlord of Moonstone, Shei. There was a miscommunication as they both talked too much, and Shei and co tried to kill Gye'ron. For his part, Shei put a living enchantment on Gye'ron that was very firey and made him allergic to casting. Eventually the Master Thaumaturge, Sliucha, and a spell breaker helped remove the enchantment and Gye'ron was okay again and Shei could no longer sense his presence. He also engaged in some bandit hunting with a couple of the Overlord of Moonstones henchmen.

Gye'ron fought in a tournament in Primus Gaudeo and won the first round of combat against a priest who shapeshifted into a demon. He then took off because injuries.

For a short time Gye'ron found himself in Port Alyxandrya and came across an experiment gone wrong involving Sentinels. He never got to the bottom of the mystery, or the strange arcane crystals and remains, but it's on his mind. Something more can be done arcanically, and is being investigated, than just blasting Orcs with a force bolt! Berry interest.

Gye'ron joined an effort by the Baron of Trysvale, Straylor Leonard, to investigate the goings on of Sherian. Along with hundreds of mercenaries they tried to push into the area south of Phondra, around Vers. Many Orcs and bad creatures were encountered. While in the camp, Gye'ron punched Straylors Vysstichi squire in the face a bunch for being Vysstichi. He also met Jade, who liked it, and Liahal, who just liked to flirt. Sheng didn't let Gye'ron continue to beat up the Vysstichi.

At some point Gye'ron found himself in the dreamscape with a few others and he killed a man he suspected of being a traitor to whatever cause they were joined in. It was weird. Sheng was there.

Era XXVI

Gye'ron starts the era by settling his business in Nexus Prime, which means selling his warehouse/dojo there. He also is seeking an armoursmith to turn the wolf hides he got from killing the wolves around Towersvale into some fine leather armour.

At the beginning of spring, Gye'ron is investigating Fort Pellwyn in Western Centripax due to rumours of some legionnaires setting up there and calling themselves the True Legions. He's also trying to sell them his spring haul of mohair wool.

Shortly after this, Gye'ron heads to the eastern border of Sherian, intent on making his FOURTH attempt to break through and discover what's happening in Taralon, and ultimately to rescue his sister.
 
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Combat Skills/Experience:

Bladed (Broadsword) | Veteran
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Laeon (Soldier's Unarmed) | Veteran
◆◆ | ◆◆◆◆ | ◆◆◆◆◆◆ | ◆◆◆◆◆◆◆◆◆◆◆◆ |

Spear | Veteran
◆◆ | ◆◆◆◆ | ◆◆◆◆◆◆ | ◆◆◆◆◆◆◆◆◆◆◆◆ |

Archery | Basic
◆◆ | ◆◆◆◆ | ◆◆◆◆◆◆ | ◆◆◆◆◆◆◆◆◆◆◆◆ |

- Veteran Bladed weaponry [Focus: Broadsword/Back-up: Dagger] (22 exp. - Lvl 2) [6 xp transferred from various Lore skill due to new skill rules re: lore xp]
  • Combat lore includes fighting with a sword and shield (extensive), fighting from horseback, dual wielding with sword and dagger, and combining unarmed combat into sword fighting (extensive), fighting multiple opponents, fluid transitions from defensive redirections to strikes​
- Veteran Laeon (12 exp. - Lvl 2)
  • Combat lore includes disabling/disarming holds, fighting armed opponents, fighting multiple opponents, spinning kicks, close quarters fighting, combining unarmed combat with weapons​
- Veteran Spear (6 exp. - Lvl 2) [2 xp transferred from various Lore skills due to new skill rules re: lore xp]
  • Combat lore includes fighting with a spear and shield, fighting in formation, using a spear on horseback/as a lance, using the spear as a staff​
- Archery [Focus: Shortbow] (4 exp. - Lvl 1)

Magic Skills/Experience:

Sorcery | Journeyman
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  • Journeyman Sorcery (17 xp. - Lvl 2) [3 xp transferred from Feral Shamanism when new magic rules enacted]
  • Novice Feral Shamanism (3 exp. - Lvl 1) [ALL TRANSFERED TO SORCERY WHEN NEW MAGIC RULES ENACTED]

Trade Skills/Experience:

Monster Hunting | Novice
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  • Novice Monster Hunting (2 exp. - Lvl 1)

Lore Skills/Experience:

- Tactics (3 exp.) [TRANSFERED TO BLADED DUE TO NEW SKILL RULES RE: LORE XP]
  • Lore includes small unit tactics, urban combat, offensive siege tactics, defensive siege tactics, shield-wall combat, heavy infantry tactics, combined arms tactics, large scale battlefield actions​
- Leadership (2 exp.) [TRANSFERED TO BLADED/SPEAR (1 XP EACH) DUE TO NEW SKILL RULES RE: LORE XP]
  • Unit level leadership from 100-500 soldiers, battlefield leadership in combat involving 10 to 50 000 combatants with up to 5000 under his direct command​
  • Torture (1 exp.) [TRANSFERED TO BLADED DUE TO NEW SKILL RULES RE: LORE XP]
  • Speechcraft (1 exp.) [TRANSFERED TO SPEAR DUE TO NEW SKILL RULES RE: LORE XP]
  • Planning (1 exp.) [TRANSFERED TO BLADED DUE TO NEW SKILL RULES RE: LORE XP]
  • Northern Wolves
  • Forests of Towersvale
  • Battle Tactics of the Nightlands (Increased ATK/DEF vs. Nightlands)
  • Military Law (Assumed from 12 eras service in the Legions)
  • Military Etiquette (Assumed from 12 eras service in the Legions)
  • Military Organization (Assumed from 12 eras service in the Legions)
  • Sherian Geography (Assumed from having grown up in Sherian and having fought in two wars there/traveling the province in his capacity as an officer in the Legions)
  • Trysvale and Area Geography (Assumed from many eras of living in/around Trysvale)
  • Wilderness Survival (Assumed from many eras spent living in the wilds/12 eras of service in the Legions)
  • Strategy (Assumed from 12 eras service in the Legions)
  • Business negotiation (Assumed from engaging in business negotiations with the Trysvale Trading Company and various Aediles for property)
  • Language: Common, Ancient Aelyrian, Quel'anthasan, Kemish (Schola/racial languages)

Special Abilities:

Glory of the Conqueror: The Aspect of Constantine infuses your words and actions; when you are engaged in armed or magical combat, commanding armies on the tactical battlefield, or planning a military stratagem for warfare, you will have a decisive advantage against a character of the same relative skill, all other influences being equal, and will be able to out-maneuver them.
 
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Training

Combat

Basic Laeon - GM Maddyn (2 EXP: Total 2 points = Lvl 1)
Basic Broadsword - GM Jag/Self-mod (approved by GM Grim) (2 EXP: Total 4 Points = Lvl 1)
Basic Spear - Self-mod (approved by GM fetch) (2 EXP: Total 3 Points = Lvl 1)
Veteran Sword - Keldon Elsdragon (approved by GM Crimson) (2 EXP: Total 9 points = Lvl 2)
Laeon Technique Training - Self-mod (approved by GM Chef) (2 EXP: Total 10 points = Lvl 2)

Arcana


Trade


Lore


Ability

Basic Agility - AGM Maegail (2 EXP: Total 2 points)
 
Combat experience

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Duel Gye'ron beats his commanding officer Sheng Kaldres (PC) in an unarmed combat match in Aelyria Prime. Sheng had advanced unarmed training and Gye'ron had basic. (AFCL, Aelyria Prime, Prime) (1 EXP in Laeon: Total 3 points) - Certified by GD Apophis

Duel Gye'ron has a broadsword duel with his corporal Thorn Gendre (PC) and Gye'ron loses. Thorn had basic broadsword training and Gye'ron had none. (Primus Countryside) (1 EXP in Bladed: Total 1 point, 1 EXP in Laeon: Total 4 points) - Certified by GD Apophis

Skirmish Gye'ron and his squad head for Nexus Prime. They run into AWOL soldiers, Gye'ron is the first to charge in but is hit in the chest with a crossbow bolt and is unable to fight. (Primus Countryside) (1 EXP in Shortbow: Total 1 point) - Certified by GD Apophis

Skirmish Gye'ron and his squad arrive in Nexus Pirme and run into two members of the House of Whispers (Imperial Intelligence). Gye'ron wounds one of them and the other escapes after Gye'rons fight with her was interupted by a fellow squad mate. (Nexus Prime, Arium) (1 EXP in Bladed: Total 2 points) - Certified by GD Apophis

Duel Gye'ron beats a Katta (NPC) in an unarmed combat match in Paxia. Katta training unknown, Gye'ron had basic unarmed. (AFCL, Paxia, Arium) (1 EXP in Laeon: Total 5 points) - Certified by GD Apophis

Duel Gye'ron beats Kelennar (PC) in an unarmed combat match in Paxia. Kelennar had interemediate unarmed training and Gye'ron had basic. (AFCL, Paxia, Arium) (1 EXP in Laeon: Total 6 points = Lvl 2) - Certified by GD Apophis

Engagement Gye'ron attempts to track down the cause of many murders that had recently been occuring in Tearsfall. He ends up finding a necromancer and his minions. Gye'ron defeats two zombies, as well as two skeletons. (Trysvale, Libertine Peninsula, Carmelyan) (1 EXP in Bladed: Total 5 points, 1 EXP in Spear: Total 1 point, 1 EXP in Laeon: Total 7 points) - Certified by GM Fetch

Engagement Gye'ron continues his pursuit of the necromancer that had been murdering people in Trysvale, only to track him to his base in Towersvale where it turned out he had been abducting and conducting experiments on the local residents of the village. Quickly he hatched a plan and with the help of the local villagers overcame the necromancer, tortured, and then killed him. Several prisoners were released, including the fabled Thane Glory. (Towersvale - near Trysvale, Libertine Peninsula, Carmelyan) (1 EXP in Sorcery: Total 3 points, 1 EXP in Torture: Total 1 point, 1 EXP in Planning: Total 1 point) - Certified by AGM Fetch

Skirmish Gye'ron went to the Camena Ruins as part of his crusade against evil and met Valanthia L'Evienne and her companion on the borders of the ruins. They joined forces with a group of paladins and entrenched themselves as they weathered a wave of Worg riders followed by Goblins, Trolls, and Orcs. They then fell to the caverns below and fought a necromancer and his minions, ultimately to be saved by Saint Bossa, but not before Gye'ron was cursed by the spirit of the necromancer. From late Immanis of the Spring of Era XIV Gye'ron has four eras to live if he can't find a cure. (Carmelyan Wilderness) (1 EXP in Broadsword: Total 6 points) - Certified by GM Fetch/Heartbreaker

Skirmish Gye'ron rallies a mob and leads them to the Devils Farm and directs them in an assault on the farm, resulting in it burning down and the deaths of the demon's offspring and the Demon itself being rendered sterile. The demon fled the farm and Trysvale. (Trysvale, Libertine Peninsula, Carmelyan) (1 EXP in Speechcraft: Total 1 point) - Certified by GM Snake Eye

Duel Gye'ron spars with his uncle, Provost Keldon Elsdragon (PC) and loses. Gye'ron had basic sword and Keldon had elite sword. (Aelyria Prime Military District, Prime) (1 EXP in Broadsword: Total 7 points) - Certified by GM Gossamer

Duel/Skirmish Gye'ron spars with his uncle, Provost Keldon Elsdragon (PC) and more or less loses once again. Keldon then brought in four recruits but Gye'ron goes into a mad delusion and goes back to the time when Orcs pillaged his farm. He believed that the recruits were Orcs and that Keldon was his father as they fought the four soldiers and later a fifth soldier. Gye'ron defeated three of the soldiers and when the fighting was done the scene changed for a second time and he was on the battlements of a castle in the mountains where he met Aslan and his father who was led to Sonos by the Prince of Aetheria, before his mind brought him back to reality. (Aelyria Prime Military District, Prime) (2 EXP in Broadsword: Total 9 points) - Certified by GM Crimson

Duel Gye'ron spars with then Senior Legionnaire Tarfuss (PC) and it effectively ends in a draw. They both had basic spear, unfortunately it ended up turning into more of a bloody unarmed brawl than a spear spar. (Aelyria Prime Military District, Prime) (1 EXP in Laeon: Total 8 points) - Certified by GM Aviator

Duel On his way to Aelyria Prime to report to Provost Imperatis Sheng Kaldres, Gye'ron is ambushed by a Jaedaxian bandit. During their duel Gye'ron is possessed by the spirit of a wolf and learns that it had marked him many months previously and that it was merging with him. The wolf enticed Gye'ron into raping the bandit - Juliette de Chesne - to complete their merge so that Gye'ron could attain the power he needed to defeat the dark Gods and their minions. (Carmelyan Hinterlands) (1 EXP in Sword: Total 10 points, 2 EXP in Feral Shamanism: Total 2 points) - Certified by GM Crimson

Skirmish Shortly after arriving in Aelyria Prime Gye'ron went for a ride along the beach outside of the capital city. Here he came across his former Sergeant and Laeon instructor, Gib, surrounded by six bandits. Gye'ron engaged the bandits using Laeon, while they were all armed, and Gib did the same. Once all of the bandits were subdued Sergeant Gib began to instruct Gye'ron in several more advanced techniques of Laeon. Afterwards the bandits were handed over to the proper authorities. (Prime Wilderness) (2 EXP in Laeon: Total 10 points) - Certified by GM Chef

Instruction (2nd Sherian War) Gye'ron teaches his Centurios of Heavy Infantry basic Laeon. (Taralon, Sherian) (1 EXP in Laeon: Total 11 points) - Certified by GM Spiky Bushes

Battle (2nd Sherian War) Gye'ron leads his Centurios into Narim and secures the Swordfish (military) District, defeating a band of Vysstichi and a Yid, as well as rescuing Imperatis Preston. (Narim, Sherian) (1 EXP in Sorcery: Total 6 points) - Certified by GD Trinity

Battle (2nd Sherian War) Gye'ron led a Centurios of his Cohort into battle, alongside a Covi commanded by Kestor Tarfuss, against a ravaging Horde of Kaugzi number 1000. Gye'ron attacked their flank and turned, defeating roughly a quarter of their forces in the process. (Sherian Cosmopolis) (1 EXP in Sword: Total 11 points, 1 EXP in Spear: Total 4 points, 1 EXP in Leadership: Total 1 point) - Certified by GM Fish Stick

Skirmish (2nd Sherian War) Gye'ron led a Cohort to Verongorn, being waylaid at the Vorgan Mines to do battle with a group of Trolls and Goblins. With his men they defeated the Goblins and Trolls at the mouth of the mines in a co-ordinated and disciplined fashion. Gye'ron lead 10 men into the mines to pursue one fleeing Troll and felled it, at which time they ran into a Demon, which Gye'ron engaged in melee combat, eventually slaying it before sealing off the deep shafts of the mines to ward off other demons. (Sherian Cosmopolis) (1 EXP in Sorcery: Total 7 points, 1 EXP in Leadership: Total 2 points, 1 EXP in Sword: Total 12 points) - Certified by GM Fish Stick

Battle (3rd Sherian War) Gye'ron led the vanguard (10th Legion) of the Royal Army in the Eastern Invasion of the Confederation of Sherian. His vanguard went through the small gap in the Sherian Wall and did battle with the right flank of the Imperial Army. The Royals lost the battle, but both sides were utterly decimated both by battle and the shockwave that resulted from the Siege of Narim. (Sherian Cosmopolis) (No EXP)

Battle Gye'ron led the 4th, 9th, 17th, and 18th cohorts, as well as five battle magi, in the assault on a Legion fort controlled by a small army of bandits. He spearheaded the charge of the gates with the 9th cohort (heavy infantry) after the magi assault and the 18th storming the northern walls. The fort was quickly taken. He dueled a prisoner and killed him. Gye'ron ordered the prisoners castrated and sent to Terramarique, and the second in command quartered and displayed at crossroads. He personally castrated the leader, cut off his hands, and cut out his tongue and then ordered him branded as a murderer, rapist, and thief. (Carmelyan Hinterlands) (1 EXP in Tactics: Total 3 points, 1 EXP in Broadsword: Total 13 points) - Certified by GM Indefinite

Skirmish Gye'ron joined a small group of adventurers (Faust, Jhom, Rioshi, and NPC elementalist Torrence) on a mission to free imprisoned legionnaires from a keep controlled by Ogres. He killed two shadowstrays in the initial battle as they enter the Phondran Contamination Zone before being knocked out. (Sherian Cosmopolis) (No EXP)

Skirmish Gye'ron joins the same adventure group as above (with the exception of Torrence - he is replaced by NPC thaumaturgist Jonathon) on a mission to clear the Vorgan mines of monsters and demons. He killed two Trolls and a Demon (the same kind he fought the first time before he sealed off the mines) in the initial battle before going into a dazed state. (Sherian Cosmopolis) (No EXP)

Skirmish Gye'ron, along with a few other brave souls (Ceniel, Trevan, and Zourn), defended the Northern Roads of Trysvale against roughly 40 mounted bandits who had been raiding the farms in the absence of the Legions. He personally captures 10 of them. (Trysvale, Libertine Peninsula, Carmelyan) (1 EXP in Swordsmanship: Total 14 points, 1 EXP in Sorcery: Total 8 points) - Certified by GM Bahamut

Skirmish/Battle Gye'ron sided with Rhysatra in the Liberation of Aelyria Prime. At the beginning of the encounter he prevented Pescado Branch from capturing Alexis Sapientia, and then prevented other combatants from making an attempt at capturing the former Regent by casting a teleportation spell on him. After the brief conflict he dispeled the weaves cast over the members of the Empress' Own 1st Legion. (Aelyria Prime, Prime) (2 EXP in Sorcery: Total 10 points, Glory of the Conqueror) - Certified by Kaelon

Engagement Gye'ron explores the new bounds of sorcery when he goes into the woods near Towersvale to seek out his old pack of wolves. He attempts to cast Sphere of Light, which turns into a Force Bolt that he reshapes into the Vision spell, which also doesn't work and Teleports him forward several feet. He attempts to create a Circle of Arcana but finds that no longer possible and instead carefully weaves strong Force Field around himself with the aid of an Altar he had constructed. He had also attempted to Amplify, but given his depleted Vis, it wasn't possible. He created a new spell when he's attacked by a dozen wolves from his old pack, called Shockwave, which repels the wolves and kills some. (Forest of Towersvale, Libertine Peninsula, Northumbria) (1 EXP in Sorcery: Total 14 points, Lore of Northern Wolves, Lore of Forests of Towersvale) - Certified by Crimson

Skirmish Gye'ron comes across a village being raided by a group of bandits - as do several others. He runs through one of the bandits with his spear on horseback. Several other characters descend on either side of the scene at that point, principally among them to him - Kourel, Aerys, Byxlle, Iori, and Shiro. He attacks Aerys, Byxlle, and Kourel as they all seemed evil/aligned with the bandits - hitting them all with stars of force, and in so doing saves the village elder. A powerful necromantic decay spell takes effect and renders everyone naked and their weapons/armour gone unless it was of high quality. Gye'ron then teleported his spear head into Aerys' shoulder as the young vysstichi tried to retreat, and also attempted to teleport his dagger into Iori - who appeared in Incubus form at the time - but due to the priest fighting with Shiro, Gye'ron teleported the blade into the vampire instead. When the fires were out and the heroes and villains dispersed, Gye'ron offered refuge to the surviving villagers in his town in Towersvale, as well as his horse to be sold for basic goods to help them survive, but his offer was refused. (Bellewoods, Moonstone) (1 EXP in Sorcery: Total 15 points) - Certified by Crimson

Duel Gye'ron is enjoying a campfire in the mercenary camp by Phondra castle as sellswords and the Baron of Trysvale's forces muster to confront the growing Orc threat in Sherian. Several characters gather there, including Jade Alanon, Liahal, Aerys, Sheng Kaldres, and Straylor Leondard. Gye'ron and Aerys get into a war of words fueled by Gye'ron's hatred for Vysstichi and distrust of seeing one in the mercenary camp when they are so close to the Horde and their Kaugzi (subservient races such as Goblins, Trolls, Giants, Vysstichi, etc.). The two proceed to have a fist fight, which Gye'ron is declared the winner of. (Phondra, Sherian) (1 EXP in Laeon: Total 12 points) - Certified by GD Mimesis

Duel Gye'ron entered a tournament in Primus Gaudeo, and in the first round is matched against Iori McKenzie. Gye'ron used his sword and shield, while Iori used a sword and his demon tail. After ten rounds of fighting Gye'ron knocked Iori unconscious once his opponent entered demon form, and was declared the winner of the match. (Primus Gaudeo, Centripax) (1 EXP in Sword: Total 21 points) - Certified by Charybdis

Skirmish Gye'ron stops in Xania to investigate rumours of undead. Many others had gathered there for the same reason, including Faust, Tiyribi, Kailin, Calanon, Moss, Sarah Vermillion, Barthelme, Vireylda. Shortly after their separate arrivals, the town is assaulted by an undead horde. Gye'ron cuts into its flank with his mercenaries while others, mages and warriors included, attack from the front or deal with other threats in the town. Omak the Devourer emerges as the amalgamation of the undead, and Gye'ron teleports himself into the air and thrusts his sword deep into its single eye, wounding it severely while others use their arcana to bring it down. Gye'ron and the others are remembered as heroes and a statue is build in honour of the Hunter Imperatis. (Xania, Arium) (1 EXP in Sword: Total 22 points) - Certified by Maddyn

Engagement Gye'ron, Sheng, and Alphonsus 'wake up' in a dream. The Empire is threatened by the Great Enemy. Another general warns them of a rebellion rising amongst The Empire's forces and asks what they will do. Gye'ron suspects he's a traitor and cuts his head off. Sheng and Alphonsus go on to attempt to solve the problem but it is not resolves. (Dreamscape) (1 EXP in Shortbow: Total 2 points) - Certified by Indefinite

Skirmish Gye'ron, Vireylda, Jade, Lyr, and Icefyre become involved in an IRS attempt to collect taxes and confiscate contraband from Bramble's Bank. Gye'ron teleports away a pot of carrot flashbangs, casts a force shield on the tax collector, snipes a Cether crossbowman off a roof with a force bolt, stops the building from rattling and strengthens a ladder with telekinesis and force negation, and stabs an alligator in the head. He also generally antagonizes Vireylda relentlessly. (Aelyria Prime, Prime Province) (1 EXP in Sorcery: Total 17 points) - Certified by Crimson

Engagement Gye'ron, Ministra, Evelyn, Brix, and Kourel confront the Mysterious Magical Mister Mystery after Primesplosion happens at the Academy of Magic. Gye'ron attempts to goad it into action by using things of interest to it. He then attempts to tele-stab it while it isn't looking using a silver blade. He then attempts to cut open its eyes with silver blades. Ultimately he attempts to play by the rules it sets, but hits the ground after falling from a great height and breaks several bones before MMMM rewinds time and allows him to be unharmed. A doppelgänger of Gye'ron emerges after this. (Aelyria Prime, Prime Province) (2 EXP in Monster Hunting: Total 2 points) - Certified by Grim

Battle Gye'ron, Eyvind, Tali, Jade, Z'kron, and Vireylda organize the initial defense of Portshire against a looming Ratta attack, primarily attempting to defend the refugees locked outside of the gates of Portshire by the established powers. Eyvind trains several peasants to fight in schiltrons, while Gye'ron trains three dozen men to fight with spear and shield and some on horse. He founds the Knights of Trinitatis here. Along with the Sapphire Guard they meet the Ratta outside of the city gates, who attacked from underground. Gye'ron saves General Costa of the Sapphire Guard by teleporting his spear into a Ratta about to kill him. He then teleports into the middle of a Ratta pincer to rally the men being trapped and uses arcane archery to start headshotting Ratta. When the Ratta commit he has the cavalry of the Sapphire Guard and his Knights sweep in on the Ratta from behind. He continues to use his archery to kill Ratta attacking refugees and soldiers. Reinforcements come in the form of several heroes including Riven and his legionnaires, Veleraen and the Knights of Verus Fides, and Gye'rons uncle - Keldon. Inside the gates Gye'ron rallied knights and Sapphire Guard to fend off an attack from Ratta riding Giant Badgers, and with spear, sword, and shield they cut them down. Gye'ron and his knights butcher Ratta in the streets, before Gye'ron and Keldon use Stars of Force to shoot Ratta off the bell tower. An Earth Elemental is summoned that kills the rest of the fleeing Ratta. (Portshire, Prime Province) (2 EXP in Archery: Total 4 poitns) - Certified by Crimson

Note: The combat types are: Practice (solo), duel (one-on-one), engagement (one-on-group), skirmish (group-on-group), battle (army-on-army), war (race-on-race, faction-on-faction or country-on-country, etc.), instruction (teaching others). Threads in chronological order, experience points show cumulatively as thus.
 
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Arcana experience

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Pathway to Towersvale (Engagement) Gye'ron discharges raw mana in an attempt to ignite an area of ground to set a necromancer on fire. (Towersvale) (1 EXP in Sorcery: Total 3 points) - Certified by AGM fetch

The Reclaiming of Narim (Battle) Gye'ron casts the Vision spell to view Narim and later casts the Force Shock spell on the Astral form of Yid, destroying it in that plane while his soldiers simultaneously destroyed it in the material plane. (Narim) (1 EXP in Sorcery: Total 6 points) - Certified by GD Trinity

To Verongorn We March (Skirmish) Gye'ron used his sorcery to help him battle a Troll and a Demon, casting Stellation of Force, Sphere of Light, Reshape Mana, Force Bolt, Force Shield, and Gather the Fellowship. (Sherian Wilderness) (1 EXP in Sorcery: Total 7 points) - Certified by GM Fish Stick

Just Another Brightening (Skirmish) Gye'ron uses his sorcery to help subdue a large number of mounted bandits. He cast Stellation of Force, Force Shield, Sphere of Light, Reshape Mana, and Force Bolt. (Trysvale) (1 EXP in Sorcery: Total 8 points) - Certified by GM Bahamut

Awakening (Skirmish/Battle) Gye'ron used his sorcery to save Alexis Sapientia from capture and lift the spells cast on the 1st Legion. He cast Force Shock, Relocate, and performed a standard dispel. (Aelyria Prime) (2 EXP in Sorcery: Total 10 points) - Certified by Kaelon

[Trysvale] The Devil Within (Engagement) Gye'ron explores the new bounds of sorcery when he goes into the woods near Towersvale to seek out his old pack of wolves. He attempts to cast Sphere of Light, which turns into a Force Bolt that he reshapes into the Vision spell, which also doesn't work and Teleports him forward several feet. He attempts to create a Circle of Arcana but finds that no longer possible and instead carefully weaves strong Force Field around himself with the aid of an Altar he had constructed. He had also attempted to Amplify, but given his depleted Vis, it wasn't possible. He created a new spell when he's attacked by a dozen wolves from his old pack, called Shockwave, which repels the wolves and kills some. (Forest of Towersvale) (1 EXP in Sorcery: Total 14 points) - Certified by Crimson

[Bellewoods] Firefight or Flight! (Skirmish) Gye'ron comes across bandits burning a village. He, along with 18 other PCs take a side! He lanced one bandit, then he hit Byxlle, Kourel, and Aerys with a Stellation of Force, and teleported blades into Shiro and Aerys' shoulders after an unseen archmage necromancer melts everything. (Bellewoods) (1 EXP in Sorcery: Total 15 points) - Certified by Crimson

[Ziel Aerca]Identifying Key Steering Factors For Blah Blah Blah (Engagement) Gye'ron attempts to offer his services to Shei'yein Neydremi as a commander, and amidst their shared preaching, miscommunication occurs. Shei casts a living enchantment upon Gye'ron, then Shei and his friends attack Gye, who proceeds to teleport himself out before he's killed. (Ziel Aerca) (1 EXP in Sorcery: Total 16 points) - Certified by Krait Grimm removed

[The Capital] "Prime Day" (Engagement) Gye'ron is hired as a mercenary for the IRS tax services to collect from a bank delinquent in payments and collecting contraband. The bank in question is known as Bramble's Bank. When the group arrives (Jade, Vireylda, Lyr, Gye'ron, and Icefyre) they are attacked by several Cethers, have to deal with several contraptions, an alligator, and ultimately Bramble himself. They subdue the man, collect the taxes and contraband, and go on their ways with their injuries. Gye'ron protected the tax collector with a Force Shield, teleported away a bomb, shot a Cether off a roof with a Force Bolt, stabilized the building and a ladder with negations of force and telekinesis, and helped stab the aligator. (Aelyria Prime) (1 EXP in Sorcery: Total 17 points) - Certified by Crimson

Known Arcane Spells, etc.

'Tricks'/Techniques

  • Discharging raw mana
  • Standard Dispelling
  • Power Dispelling
  • [strike]Circle of Arcana[/strike]
  • Activation
  • Reshape Mana
  • Amplification
  • Unbind
  • Impart
  • Imbue

Initiate

  • Force Bolt
  • Deflect
  • Gate
  • Lock
  • Open
  • [strike]Sphere of Light[/strike]
  • Star of Force
  • Umbrella
  • Blink

Apprentice


Custom Spells

Umbrella: Imparted by Ceniel upon Gye'ron, it's an initiate level spell that creates a nullification of movement above him in the shape of an umbrella and strong enough to stop the rain in his immediate area.

Sword of Force: Imparted by Ceniel upon Gye'ron, it's a journeyman level spell that creates a damaging sword made of dark force energy. Essentially a shaped force bolt that can be used as a sword for a period of time.

Shield of Relocaton: An aberration of the Relocate spell that Gye'ron cast on Alexis to protect him in the Liberation of Aelyria Prime by Rhysatra. The original spell was altered by the arcanic energies to cause a random relocation of the target if struck, while also protecting from the initial blow. Journeyman level spell.

Shockwave: Combining the principles of Force Bolt and Telekinesis, the sorcerer may use a large amount of mana to create a blast of raw energy to radiate around the caster. Causes moderate to severe blunt force trauma, depending on proximity to the epicenter of the spell.

Blink: Using the principles of teleportation, Gye'ron casts teleportation spells on weapons and embeds them in his enemies. Occasionally has the weapons reappear a couple of feet away from the enemy and uses telekinesis and evocation of force to propel it into the enemy

Sorcery Spell Book

SORCERY SPELLS

The Power of Energy and Force is the dominion of the Sorcerer. Sorcery has been one of the oldest schools of arcane spellcraft in the Aelyrian Empire, believed to have been derived from older more ancient magics, and predates the emergence of the first magic academies. Harnessing the power of Energy, the Sorcerer can cast a wide variety of spells that directly interface with the fabric of space and time, causing arcalytic, or magical, reactions as if through inherent will. Sorcerers use Energy in the form of force to push or pull, causing motion and repelling in a variety of creative ways, best seen in the offensive and defensive spells of their craft. Sorcerers are also noted for their teleportation spells; the ability of the Sorcerer to bend space and matter makes him a very fast traveler. It is this very same, keen awareness of the nature of matter that enables the Sorcerer to breach the fabric of this reality and pierce the veil of other planes of alternate existence.

Initiate

Deflect
Duration: Instant
Targets: Single – Other
Range: Close Proximity
The Sorcerer can bend the fabric of space so as to cause a projectile – either physical or magical – to veer off to the side of its original path. This spell becomes increasingly useful to deflect a single, oncoming danger. At greater proficiencies, larger items can be successfully deflected.


Force Bolt
Duration: Instant
Targets: Single – Other
Range: Close or Medium Proximity
Harnessing the power of force, the Sorcerer can construct a spherical mass of repelling force to send hurling towards an opponent. The force generates light to moderate damage, and at greater proficiencies, a larger bolt may be used to cause greater damage.


Gate
Duration: Instant
Targets: Single – Self
Range: Anywhere
Students of Sorcery learn early on how to charge their homes, or a single place of permanent dwelling, with the essence of energy. When a Sorcerer casts the Gate spell, the field of space breaks open to form an instantaneous and momentary aura that teleports the caster back to the home. The destination of the Gate spell, the Anchor, can only ever exist in a single place that is completely secured and controlled by the caster.


Lock
Duration: Instant
Targets: Single – Other
Range: Close Proximity
Fashioning a restraining device of his own making, the Sorcerer can place upon a door, chest or other closing object a magical lock that will prevent opening by others using conventional means. The lock can be taken down by either magic or other very creative means beyond the scope of this description. At greater proficiencies, the Lock spell is more difficult to bypass.


Open
Duration: Instant
Targets: Single – Closed or Locked
Range: Close or Medium Proximity
Being intimately familiar with the binary state of movable objects, the Sorcerer can cause a closed or locked item to give way and open, breaking through simple locking mechanisms. At greater proficiencies, the Open spell may be used to break through more difficult locks or magical restraints.


Sphere of Light
Duration: Temporary
Targets: Area of Effect
Range: Touch or Close Proximity
Reshaping the essence of matter, the Sorcerer can imbue an area with a glowing sphere of cool light which will provide illumination over the immediate near range. The Sphere of Light dissipates either when the spellcaster decided to close down the spell in order to have additional energy for more involved casting, or if the Sorcerer loses his concentration. At greater proficiencies, larger spheres of different colors may be conjured for a greater duration.


Star of Force
Duration: Instant
Targets: Single – Other
Range: Close Proximity
The Sorcerer can conjure forth a refined blade of penetrating energy that can both pierce and slash. By releasing the force blade, it will be sent spiralling towards the designated opponent and cause light to medium damage. At greater proficiencies, the Star of Force can spin at a faster rate and thus cause more damage.

Apprentice

Force Shock
Duration: Instant
Targets: Single – Other
Range: Close Proximity
The Sorcerer can deliver a thrust of damaging force in the form of projectile energy towards a single opponent, causing moderate damage, while also repelling the target backwards. At greater proficiencies, this spell causes greater damage and repels the target further.


Force Lariat
Duration: Temporary
Targets: Single – Object
Range: Close or Medium Proximity
Through a bending and careful shaping of energy, the Sorcerer can fashion a small loop of energy and cause it to move outward to a target and attempt to move, or otherwise fetch, that target hither to the caster. Though initially, only small sized objects can be fetched by the Force Lariat, at greater proficiency, larger objects can be brought closer.


Force Shield
Duration: Temporary
Targets: Single – Self
Range: Touch or Close Proximity
The Sorcerer can call forth energy to be constructed as a skin-tight barrier around the caster's body. Naturally comfortable and weightless, the force shield will absorb repeated moderate damage, either physical or magical, or a single powerful attack before dissipating. At greater proficiencies, the Force Shield has a longer duration and can absorb additional damage.


Gather the Fellowship
Duration: Instant
Targets: Area of Effect
Range: Any Proximity
A Sorcerer who has obtained the partnership of companions in a common pursuit may call them forth using the spell, Gather the Fellowship. In casting, the Sorcerer will summon the individuals that have pledged fellowship to the Sorcerer's cause to his location in a single vortex of teleportative magic, regardless of their location. The Sorcerer has the option of selectively summoning any number of companions aligned through fellowship.


Rebound
Duration: Instant
Targets: Single – Projectile
Range: Close Proximity
Using the same principles of force repulsion, the Sorcerer can cast a spell that will generate an instantaneous occurrence of a strong arc of deflective energy. When a projectile reaches the periphery of the single arc, the force within the arc will disperse and cause the object to travel in the opposite direction of its path.


Relocate
Duration: Instant
Targets: Single – Self
Range: Close or Medium Proximity
The Sorcerer can quickly evade peril by folding space upon itself with his arcane will, using it as a personal sling, and thereby be teleported in a close or medium proximity in any, single random direction.


Repel
Duration: Instant
Targets: Single – Other
Range: Touch or Close Proximity
With a light circular motion of the hand, the Sorcerer can gather a mass of local force and energy, and in a single violent thrust, force a physical displacement of small size to generate moderate damage in the direction in the immediate range of the spell.


Stellation of Force
Duration: Instant
Targets: Single – Other
Range: Close Proximity
Fashioning a nexus of refined blades of energy, the Sorcerer can release a string of stars of force in the direction of a single opponent causing moderate damage, while sending the opponent into a stunned shock. At greater proficiencies, the Stellation of Force can cause a prolonged period of stun, disabling the target from reacting for a brief duration.


Vision
Duration: Instant
Targets: Single – Self
Range: Close, Medium or Far Proximity
Infusing his essence into the very nature of space, the Sorcerer can call forth energy to move his senses abroad to another location within a broad range. While in the meditative trance of the Vision, the Sorcerer will lose his awareness of his actual surroundings and instead become aware of the occurrences transpiring in another location, in real-time, as if he were actually there.

Adept

Force Blast
Duration: Instant
Targets: Single – Other
Range: Close or Medium Proximity
Attracting a large core of force, the Sorcerer can launch a violent thrust of a repelling energy field that will displace all matter in its path and deal moderate damage in its wake. With greater proficiency, the Force Blast can deal greater damage and displace at a further distance.


Force Field
Duration: Temporary
Targets: Area of Effect
Range: Touch or Close Proximity
Whereas most spellcasters must construct the cumbersome Circle of Magic in order to errect a one-way barrier for the movement of matter and energy, the Sorcerer may errect a field of energy at will by constructing a Force Field. The Force Field can surround the immediate proximity of an environment and envelop it in pure force, absorbing damage dealt to it. The Force Field will dissipate after it has received considerable damage, or once the Sorcerer closes it down.


Group Relocate
Duration: Instant
Targets: Area of Effect
Range: Close or Medium Proximity
As in the Relocation spell, the Sorcerer is able to fold space upon itself and use it as a crude slingshot to quickly evade trouble by randomly teleporting himself and a group of companions in any single, random given direction over a close or medium proximity.


Immobilize
Duration: Temporary
Targets: Single – Other
Range: Close or Medium Proximity
By loosening the cords of matter into a vibrant energy pattern, the Sorcerer can retie this energy around a target and direct light damage while more importantly preventing motion and holding the target in place. The spell immobilizes the target for a duration. At greater proficiencies, the duration of immobilization is lengthened.


Phase Shield
Duration: Temporary
Targets: Single – Self
Range: Touch or Close Proximity
Imbuing a skin-tight shield with teleportative energy, the Sorcerer can create a defensive mechanism that can enhance his circumstances in melee combat. When struck, the Phase Shield will teleport the spellcaster in any random direction of close proximity. The Phase Shield remains until it receives excessive moderate blows to weaken its integrity, or it is dissipated by the Sorcerer.


Reflect
Duration: Instant
Targets: Single – Magic
Range: Close or Medium Proximity
The Sorcerer can concentrate a force of reflective energy that will rebound power and fashion it into a single arc directly before him at an instant. When a magical spell is cast in the direction of the Sorcerer, the arc will absorb the spell's energy and then reflect it upon the caster of the offending spell before dissipating. This useful defensive mechanism works only on spells whose primary effects are upon the caster, and not the secondary effects of the results of a spell.


Stellar Burst
Duration: Instant
Targets: Area of Effect
Range: Close or Medium Proximity
By conjuring forth a twisting vortex of pure energy, the Sorcerer can unleash this massive yet unruly power upon an unsuspecting cluster of opponents or in an area of effect. Once the vortex is beyond the Sorcerer's containment, it will explode and send forth numerous sharp, refined blades of pure energy that will deal moderate damage each.


Summon
Duration: Instant
Targets: Single – Other
Range: Close or Medium Proximity
The Sorcerer can energetically summon a target within close or medium range to his location, or any space in between, by folding space into an inverted sling. This extremely useful spell has numerous creative utilizations, and can be used both to aid companions as well as to prevent an opponent from evading the caster.


Telekinesis
Duration: Temporary
Targets: Single – Object
Range: Close or Medium Proximity
Having obtained greater control over the ability to move, push and pull, the Sorcerer can now cast a spell that will move objects from a distance through the pure will of energy. The telekinetic field lasts for a temporary duration, and will enable the skilled spellcaster to move a distant object as if he were there moving it himself.


Teleport
Duration: Instant
Targets: Single – Self
Range: Close or Medium Proximity
Through proficiency in self-movement, the Sorcerer is able to bend the fabric of space and use it as a slingshot with greater control, this time being able to teleport himself an immediate or moderate range in any direction of his choosing. Repeated casting of this spell tends to make somewhat tedious travel much shorter, but the considerable drain of bending space prevents the Sorcerer from casting more than a handful of teleports in any given moment.

Master

Denature
Duration: Permanent
Targets: Single – Other
Range: Touch or Close Proximity
The Sorcerer has now become familiar with the potential, latent energy bound within a material object and can reshape this energy through pure will in order to create spaces between energy nodes, and thereby weaken and soften, the item or surface. This spell has an immediate and permanent effect and is most useful against armor, weapons, walls, and a wide variety of structures.


Expel
Duration: Instant
Targets: Area of Effect
Range: Close, Medium or Far Proximity
By imbuing an area with repelling energy, the Sorcerer can force a massive displacement to occur and deal moderate damage while moving the opponents in the targetted area of effect outward, away from the spellcaster.


Flight
Duration: Temporary
Targets: Single – Self
Range: Touch or Close Proximity
By fashioning a personal field of energy that envelops his body and is under his control, the Sorcerer can levitate himself into the air and enable him to travel by way of flight for a duration, as this spell constantly drains energy.


Force Retribution
Duration: Instant
Targets: Single – Other
Range: Close or Medium Proximity
The Sorcerer can unleash the fury of energy upon an individual by breaking the bounds of space and matter about the target and allowing energy to in effect, snap down upon itself. The result is a devastating attack of repelling forces that deal heavy damage to the enemy, rending his skin, stunning him in place and leaving him helpless for a brief duration.


Group Teleport
Duration: Instant
Targets: Area of Effect
Range: Close or Medium Proximity
As in Teleportation, the Sorcerer is capable of bending the fabric of space and using it as a slingshot over an area of effect to teleport himself and a group of companions in the direction that the caster designates over a close or medium proximity.


Integrate
Duration: Permanent
Targets: Single – Object
Range: Touch or Close Proximity
By unifying and reorganizing the strands of energy, the Sorcerer can cause an inanimate object to elevate one phase of matter; a gas would turn into a liquid, the liquid would become a solid. The effect of the spell is permanent.

Archmage

Portal
Duration: Temporary
Targets: Area of Effect
Range: Touch or Close Proximity
A Master Sorcerer knows the inherent energy compositions of areas to which he has personally travelled, and thus is able to open a temporary portal that bends space to the destination location. The Portal remains open for a brief duration before space rebounds upon itself, and closes the portal, but it remains sufficient to allow the caster and several companions to travel through with him.


Reflective Shield
Duration: Temporary
Targets: Single – Self
Range: Touch or Close Proximity
The Sorcerer can imbue a skin-tight shield with reflective energy, that when a spell is cast at it will absorb the spell and rebound it upon the original caster. The Reflective Shield will dissipate after numerous successive spells have been rebound, or when the spellcaster so chooses to close down the spell. Like the Reflective arc, the Reflective Shield does not rebound physical attacks.


Super Nova
Duration: Instant
Targets: Area of Effect
Range: Close or Medium Proximity
This devastating magical attack is caused by the Sorcerer gathering an immense amount of bound energy within a personal nexus directly under his control. Through careful mastery, the Sorcerer can then burst the nexus causing a field of Stars of Force to be unleashed in a ring of explosive energy that both deals considerably high damage, repels all targets about him, and stuns them for a lengthy duration.
 
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Trade experience

Gye'rons Challenge Gye'ron is transported from the Enchanted Island into the body of a wolf in the Sylvae and asserts himself as leader of the pack and kills a young girl from the village of Towersvale that he was sworn to protect, marking the village a new hunting ground for his pack. (Towersvale/Sylvae) (1 EXP in Feral Shamanism: Total 3 points) - Certified by GM Tonguez

Mysterious Magical Mister Mystery Gye'ron tries to defeat the Mysterious Magical Mister Mystery by baiting him with things he seems interested in, ambushing him, attacking him with silver blades, and ultimately choosing to believe in his manipulations of reality. None of it worked. But Gye'ron did gain a doppelganger. (Aelyria Prime, Prime Province) (2 EXP in Monster Hunting: Total 2 points) - Certified by Grim

Lore Experience

Searching for a murderer, part II Gye'ron tracked down a necromancer that had been killing people in Trysvale, captured him, and tortured him before killing him. (Towersvale) (1 EXP in Torture: Total 1 point, 1 EXP in Planning: Total 1 point) - Certified by AGM Fetch

Let us burn the Devil's Farm with his own flames Gye'ron incited a small rabble to burn down the Devil's Farm and thus killed the demon's spawn that were inside and chased the demon out of Trysvale. (Trysvale) (1 EXP in Speechcraft: Total 1 point) - Certified by GM Snake Eye

Battle of Narimfield Gye'ron led a centurios of heavy infantry in an assault on the flank of an army from Orckon, aiding a covi already engaging the force. (Sherian Cosmopolis) (1 EXP in Leadership: Total 1 point) - Certified by GM Fish Stick

To Verongorn We March Gye'ron led a cohort of heavy infantry to Verongorn Keep and in the process directed them in sealing off the overrun Vorgan Mines. (Sherian Cosmopolis) (1 EXP in Leadership: Total 2 points) - Certified by GM Fish Stick

Lex, Ordo, Iustitiaque Gye'ron leads and co-ordinates the assault of a bandit occupied fort. (Siegelands, Carmelyan Hinterlands) (1 EXP in Tactics: Total 3 points) - Certified by GM Indefinite

[Trysvale] The Devil Within Gye'ron heads into the forest next to his tower, trying to search out the pack that he had once been the Alpha of and explore the new nature of the arcane. (Towersvale, Northumbria) (Lore gained: Northern Wolves - Forests of Towersvale) - Certified by Crimson

[Portshire] Of Rattas and Men (RAID) Gye'ron and the Knights of Trinitatis, along with several heroes fight to defend Portshire from a Ratta attack, and barely save the city. (Portshire, Prime Province) (Lore gained: Battle Tactics of the Nightlands (Increased ATK/DEF vs. Nightlands))
 
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Property

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- A tower in Towersvale (5000 crown sale value - Ground floor ~ Kitchen and living room [furnished], 2nd floor ~ Three rooms [one a bedroom furnished], 3rd floor ~ Three rooms, 4th floor ~ Three rooms, Attic ~ overlooks village and cliff side, Top of tower ~ crenulated stone observation point, Dungeon basement ~ 3 cells 6'x6'x6' w/nasty chains & manicles + one 12'x12'x12' torture chamber with rack and tools of the trade) - AGM Fetch [all rooms empty unless otherwise stated as of this moment]

- Oriden Ranch 600 acres of farm land surrounded by a wooden three rung 4' high fence. Leads to 1400 acres of owned forest. See below secrets tab for purchase of said lands.

- 100 acres of ranch/farm land east of Trysvale (Good land, northeastern tip has a small grove, a path to the north connects to the main road, relatively flat, water source, house, barn, other outbuildings all in good nick, surrounded by a wooden three rung 4' high fence)

- 500 acres of ranch/farm land east of Trysvale (Good land, relatively flat, water source, house, barn, other outbuildings, surrounds above 100 acre plot to the north-south-west) - buildings apply to each 100 acre plot within the 500 acre plot.

- 1400 acres of forest east of Trysvale (Entirely forested, path through it that leads to Towersvale, borders the above ranch land and stretches 3 Aelyrian Miles west-east and 20 acres north-south)

- Two-storey Manor Estate in Trysvale (Located at the top of Palace Road, two storey manor with crenalations along the rooftop which may be used as an open space. The first floor features a reception room, a day room, a double-storey library, a large dining room, a gallery and of course its own stables attached. The second storey features the Master bedroom with its own ensuite for bathing and three secondary bedrooms. It's a beautiful building with views over the harbour and fair sized grounds.)

- Hunting Grounds east of Trysvale (Sylvae/Towersvale - territory of the wolf pack, not literally owned property)

- Warehouse and apartment in Nexus Prime (Limestone warehouse with a 10x10 skylight. Floors are thick oak boards. It has running water out of a cistern. Main level is 1575 sqft, upper level is 1400 sqft. The apartment has a large bedroom and a living room with a fire place, and a kitchen and a dining room extend off of the living room. There is a corner office on the floor above.)

Animals

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- Maj and Cetheron (Riparian Warhounds, black)

- 10 Chickens and a Rooster

- 1 male Pig and 1 female Pig

- 1 female Dairy Cow

- 1 male Mule

- 2 male Mellan Horses + 2 male Mellan Horses

- 70 full grown Angora Goats (6 male, 64 female)

- 60 full grown meat (boer) Goats (8 male, 52 female)

NOTE: For goats in temperate climates (such as Trysvale) they breed from fall to early spring. Twins are the most common result, with singles and triplets also being common. Pregnancy lasts 150 days. Boer goats are an exception to this and can breed all year round, 150 days for pregnancy, 90 days for nursing.

For angora goats their wool is known as mohair (long curling lustrous locks up to four inches in length), and can be shorn twice a year in our RL year, so probably three times an era for a yield of about ten pounds each time. More information on mohair can be found here.

Most goats produce some amount of cashmere (with the exception of those like the angora goats), which is an underlayer to their rougher top coats. Cashmere goats are the only ones that produce it in commercially viable amounts however.

Boer goats are typically docile, fast growing, and have high fertility rates. They are highly resistant to disease. A mature male weighs between 240-300 lbs. A mature female weighs between 200-220 lbs. They have excellent carcas qualities. A kid after 90 days should reach between 35-80 lbs depending on the quality of the sire, which is the ideal time for slaughter. One buck is normally required for 25-35 does, and a herd sire (breeding buck) is typically required.

Qualities needed in a good herd sire: Good jaw alignment (poor alignment will put it at a significant disadvantage when feeding on a pasture), good feet and legs (needed to move around the pasture, hoof rot can be a problem if hooves aren't clipped regularily), two well formed and equal sized testes in a single scrotum. If the herd sire is a proven fast grower then his kids will be fast growers as well.

Typical price per lbs of goat meat: 6.5 silvers.
 
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Major Items/Equipment

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Gems/Jewlery


Identification

-Imperial Visa (Gye'ron Val Oriden)
-Aelyria Prime Garrison/Nexus Prime Garrison Military ID (Gye'ron Val Oriden)
-AFCL Membership Card (Gye'ron Val Oriden)
-Imperial Military ID (Gye'ron Val Oriden)

Random items/equipment

-Travel Kit Small (1 bed roll, 1 mess kit [1 medium sized iron pot, 1 small frying pan, 1 large spoon, 1 fork, 1 eating knife], 1 waterskin, 1 tinderbox, 1 small sewing kit, stored in 1 small backpack) and 2 large bandages
-A regular blanket
-Military Issue Duffle Bag, shaving kit and 20ft of rope
-47 sheets of parchment, ink and quill set
-Black leather broadsword sheath with a silver eagle and wolf stitched on
-Wooden bowl, wooden cup, tent, 2 whetstones
-Charcoal Drawing Description: A look at the portrait revealed an accurate likeness of Gye'ron, drawn in 3/4 profile. The lines of his face were drawn with considerable care, showing the face of a man weathered beyond his days, and his eyes showed a hint of steel in them, the look of someone not unfamiliar with hardships. His hair, to, was drawn with deliberate detail, and faded out into shadows bordering the whole portrait, as if his face had took form in the midst of darkness.
-Leather Bound Book of Standard Sorcery Spells
-2 Large Chests (plain, wooden), 1 Small Chest (plain, wooden), 5 Armour Stands, 2 Weapon Stands, 1 Smoking Pipe, 1 Chess Set, 2 Small Carvings (Aslan, Saint Bossa)
-Two leather leashes, two ID tags, two leather collars, two water bowls, two food bowls, two 10 lbs bags of dog food, two bags of treats
-Two blank parchment books (100 pages each)
-10 Scroll/Map tubes, crowbar, lantern, lamp oil, sundial, grappling hook, 50' of rope
-Small bejewelled gold box
-10 large golden-brown marbles in a velvet bag, 5 plain two ounce vials, 12" box with a slide off top
-10 Emperor cigars (12"), 1 lbs of Old Cognac Taralon Blend pipe tobacco
-Articles of War
-Bandit Camp map
-2 Wolf Carcasses -
Each carcass may be skinned and used by a skilled armoursmith or leather smith to create a full set of wolfskin gear and accessories of uncommon quality Note

-Ancienty Weaponry (Hesparian Longsword)
-Medicinal Herbs and Ointments (minor cuts/bruises/pain)
-Brass spyglass and pocket watch with inscribed triangle
-Large Jar of Bramble Glue

Food


Clothes


Weapons

-Spear (fine steel spear head and ash wood pole)
-Dagger (silver wolf head pommel, elven runes engraved in blade, blackened fine steel hilt, damacus steel blade)
-Broadsword (blackened hilt, ruby encrusted crossguard, flame pattern on the blade, fine steel blade)
-Katana (flame pattern on blade)
-Training sword, training spear, Imperial longsword (t-shaped cross guard [dark metal and edged in red], flat round pommel with legion crest embossed [light metal and edged in red], Imperial crest on the crossguard [light metal], long single edged blade with pointed tip, red scabbard), a cudgel, long spear
-Falchion (26" blade, black), 2 Elvish longknives (17" blade, crystal dust blade blending, sweat absorbent wooden hilt, silver edging, red blade), military pick (24", wide at one end and pointed at the other)
-Kemite Broadsword (27" blade, wide blade), garotte (thin flexible silver wire, crystal dust blending), hatchet (26" length), hunting knife (10" blade), Nosferatu Vampire sword (31 1/2" blade, blood grooves, silver edging, golden phoenix as the hilt with it's wings as the crossguard and it's tail forming into a point on the bottom portion of the blade and it's head as a carved canary diamond for the pommel)
-Sabre (engraved with a serpent and the rank of Captain of the Guard - from Narim)
-Broadsword (The pommel is cast to resemble the head of a wolf, the blade is heavily fullered and has a faint hint of blue in the metal. It is made of Dwarven Steel. Paired with a black textured leather sheath with a metal cap on the tip and a bright metal band with a wolf's head medallion on it.)
-Eyeless Night (Steel longsword, blade appears darker than normal. The pommel, hilt, and guard were made of the Abomination Omak the Devourer's bones and leathery flesh and are entirely blackened by fire. There is a matching sheath)
-A regular compound shortbow and a collection of barbed/armoured/bodkin arrows as he anticipates being required

Armour


Arcane Items

- Wand
  • DED (blended mixture of thaumaturgy/druidism/necromancy at a master level)
  • Ash&Dust (arcane/alchemical reagent from clothes/equipment/weapons destroyed by archmage necromantic material decay)
  • Devourer's Eye (this fist-sized eyeball has been infused with necromancy and sorcery, preserving the foul object in some kind of stasis. It may be used as a spellbreaking seed, a reagent, or an exotic crafting item)
  • Ogre's Gem (this crystallized ‘gem’ is actually a potent spellbreaking seed that may also be useful as a reagent)
  • Fireproof Flesh (this small sample is enough for use as a reagent or material for crafting)

Farm Equipment


Dojo Equipment

 
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Titles/Positions/Jobs:

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Current

  • Knight Commander of the Knights of Trinitatis (Title Thread (Founder)
  • Squire of Towersvale (Title Thread) (Self-styles as Lord of Towersvale)
  • Wall Taker and Hero of Narim (Title Thread)

Former

  • Champion of AFCL chapter in Arium province. [AFCL now defunct]
  • Inquisitior for the Diana Inquisition by the Church of the Sacred Three
  • Kestor Imperatis of the Imperial Legions (Promotion Thread)
  • Senior Officer Commanding of the Sodality of Carmelyn (Title Thread)
  • Military Governor of Archadoon (Title Thread)
  • Leader of the Pack (Title Thread)

Reputation:

Positive Rep:
Bellewoods - Gye'ron is remembered fondly by the villagers of a village in the Bellewoods for trying to help save them.

Xania and Arium Coast - Gye'ron is remembered throughout the Arium coast for helping defend the village of Xania against an undead horde. Soldiers and sell-swords tell tales of him, and a local bard composed a poem in his honour titled, 'A Gye for an Eye'. A statue of a lone legionnaire leaping into the open maw of the undead abomination - Omak the Devourer - is erected on the battlefield north of Xania in his honour.

Portshire - Gye'ron has Hero Status in Portshire and Prime for his roll in the Battle of Portshire. His reputation precedes him and NPCs may know stories and songs about him, especially in taverns and amongst sellswords. For his role in the defense of Portshire he will receive discounts and perks from local merchants and businesses. He also has gained positive reputation as the Lord Commander and founder of the Knights of Trinitatis.

Favours Owed:

  • Owes a favour to a Dryad of the Enchanted Glade of Trysvale for removing a necromantic curse and saving his life
  • Owes a favour to Morgan the Chain (a bounty hunter in Nexus Prime) for covering up going AWOL in his younger years (ultimately Gye'ron served his military punishment and this was expunged from his service record)
  • Not a favour, but his life was temporarily saved by the spirit of Saint Bossa in the Camena Ruins when a necromancers spirit cursed him

Deals:

  • Has given the Trysvale Trading Company right of first refusal for his angora goats mohair wool at a slightly below average market rate, currently purchasing 1/3 of his wool per era (about 400lbs)
  • Has a contract with Thaddeus Grimp out of Nexus Prime to deliver 400lbs of mohair every fall season when Thaddeus' trading ships arrive in Trysvale at an above average market rate
  • Has a contract with the Fort Pellwyn Legion to provide 400lbs of mohair in the fall every season before winter sets in at a well above average market rate
  • Each of his fully ordained Knights receives 50 acres of his land to farm and provide income to themselves, as well as pay a rent to Gye'ron (there are currently 5 Knights using 250 acres of his farmland)
 
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Wealth and Finances

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Wealth Tier:

Gye'ron's wealth tier is Tier 3 (Steel).

Business Tiers:

Trysvale Ranch: Copper (slowly losing money)

Spring, Era XV PF:

- Thread Summary: Gye'ron hires Yuzuru and his two sons, Ichiro and Su'tong, to manage his herd of goats and maintain the ranch. He allows their family to live in the house on the ranch. All animals and equipment ordered earlier from Nimune's is delivered. 4' high three runged fence is built around entire ranch with a gate that opens to the north road and a bell at the gate. Fields of the ranch are fertilized to ensure the nutrition of the plants, grass, roots, and shrubs that the goats will eat. Ten meat goats and five angora goats become pregnant, will give birth at the beginning of summer. The angora goats will be ready for their first shearing at the beginning of summer.

Summer, Era XV PF:

- Thread Summary: Yuzuru, with the help of Ichiro, shears the angora goats for a yield of 600 lbs of fine mohair. Brightenings later the pair help the pregnant Boer goats give birth to 20 kids, and the pregnant Angora goats give birth to 10 kids. Some time after this Yuzuru combs the wool of the Boer goats for a small yield of cashmere capable of creating two garments. The kids are tended to and the wool is properly stored.

Longest Winter, Era XVI PF, Parts I and II:

- Thread Summary: Yuzuru, Ichiro, and Su'tong shear, in total, 1900 lbs of mohair and help birth 60 Boer kids. All of the yield of wool and Boer kids are donated to the city of Trysvale to help it through the difficult winter.

Autumn, Era XVI PF:

- Thread Summary: Gye'ron awards Yuzuru a 500 crown bonus (far exceeding what is stipulated in the employment contract), and offers to train his son Ichiro in the arts of war, sponsor Keiko in arcane training, and pay for Su'tong's academic education.

- Thread Summary: Gye'ron purchases 500 acres surrounding his 100 acre ranch.

- Thread Summary: Gye'ron negotiates a contract with the Trysvale Trading Company to sell them 600 lbs of fine mohair at 5 crowns/lb as well as granting them Right of First Refusal for future harvests of mohair at a rate of 7 crowns/lb.

Autumn, Era XIX PF:

- Thread Summary: Gye'ron buys two Mellans and a wagon for his ranch.

- Thread Summary: Gye'ron buys a wool press for his ranch, to be delivered at the beginning of winter.

Winter/Spring, Era XXIII PF:

- Thread Summary: Gye'ron ascertains a general state of affairs for his ranch. He learns that the Trysvale Trading Company has been buying 1/3 of his stock of Angora Wool. A butcher in town has been buying much of the meat from his Boer goats that are brought to slaughter. The Angora herd has been growing slowly (roughly 10% increase). The Boer herd has been growing (1/3 increase). Su'tong has been sent to apprentice as a blacksmith in Trysvale. Keiko has shown promise as a weaver and is willing to apprentice in Jaedaxia. There is mention of bandits growing in the area and thieves with an eye for the wool if it's left to sit.

Spring, Era XV PF:

- Thread Summary: Gye'ron attempts to make the journey to Jaedaxia with a wagon full of Angora wool to sell his surplus to the merchants there as the people of the city have an appetite for finer things. He will also attempt to find a weaver to apprentice Keiko so that she can learn how to work with the Angora wool to make finished products which can be sold directly at full value. Hopefully will also return to shear and press the next batch of wool.


Employment contract:

1) Yuzuru and his family can live on the ranch, by themselves, for so long as they remain in Gye'ron's service.

2) 10 chickens, a rooster, two pigs, and a dairy cow would be given to the family for their own purposes so long as they worked the ranch.

3) The family would be allowed to use the ranch mule for personal reasons so long as it did not interfere with the operation of the ranch.

4) A bonus of 2% of the era's profit would be given to Yuzuru's family (equally divided between the five of them) at the beginning of every Cryxatum

5) Yuzuru would receive a salary of 35 crowns per cycle, while Ichiro and Su'tong would receive a salary of 15 crowns per cycle.

Yuzuru:

Apperance: Tall and proud. Black hair in a tight bun, hair is beginning to silver. Leathery skin, wrinkles crease his forehead, between his brows, and at the corner of his eyes. Eyes are dark brown and his skin is olive coloured. The planes of his cheeks are defined, his jaw is strong, and his brow is heavy. In his youth he had been an attractive man. Rough and caloused hands.

Age: A little over 50.

Speech: Deep and deliberate. Very respectful.

Skill: Lvl 2 goat herding, some skill with katana and staff.

Possessions: An idol of Aslan, two sets of simple kimono's and a uchikake (dress kimono), an old set of a Kemite warriors armour and weaponry (Lamellar armour, katana, wakizashi, tanto - all iron), a sheperds crook.

Ichiro:

Appearance: Tall and powerfully built, proud. Longish jet black hair that is worn freely. Brown eyes. Dark olive coloured skin. Stong jaw and heavy brow. Severe looking. Black goatee (4" long).

Age: Mid 20s.

Speech: Rough voice, deep, severe. He is very direct and uncompromising.

Skill: Learning goat herding from his father. Basic instruction with katana and staff.

Possessions: An idol of Aslan, two sets of simple kimono's and an uchikake (dress kimono), a book on war.

Su'tong:

Appearance: Jet black hair in a tight bun. Light olive coloured skin. Dark brown, almost black, eyes. Almost flat face, shaped in a slight oval. Broad nose, narrow eyes. A few black whiskers on his chin.

Age: Early 20s.

Speech: Deliberate but rushed. Very observant of titles and customs, but a bit prone to saying things he shouldn't.

Skill: Apprenticing with a smith in Trysvale (since Era 23 PF - skill undetermined).

Possessions: An idol of Aslan, two sets of simple kimono's (wheat beige and earthen brown) and an uchikake (dress komono), a book on Church theology, a book on mathematics, a book on Aelyrian history, a book on politics, a book on law.

Keiko:

Appearance: Long, glistening black hair. Soft brown eyes. 5'5", 110 lbs. Flat face, narrow eyes. Slim figure. Pretty.

Age: Early 20s.

Speech: Quiet, polite. She speaks very little and is uncomfortable in the spotlight.

Skill: Has shown promise with weaving.

Possessions: A simple kimono and a fancy dress, a book on arcana.

Sari:

Appearance: Long black hair, a bit coarse. Flat face, narrow eyes. Dark brown, almost black, eyes. Laugh wrinkles at the corner of her eyes and lips. Skin is a bit leathery. Rough and caloused hands. Was very pretty in her youth. 5'3", 145 lbs.

Age: Mid 40s.

Speech: Loving voice, very kind.

Skill: N/A

Possessions: A simple kimono and a fancy dress, sewing kit, pots and pans, a shiro-maku (wedding kimono).

Nexus Prime Dojo: Tin (currently closed)
 
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~ Official Legion Service Record ~

a5f10bec4a9dc8c11bae13100b164329.jpg

~ Document is available to select personnel only. ~
~
OOC Note: This document is an In-Character document and is only attained through specific channels and is not publicly available. ~
Name:
Gye'ron Val Oriden
Status: Retired
Rank: Kestor Imperatis
Position: Senior Officer Commanding, Carmelyn Province (4th, 15th, 23rd Legions). Military Governor of Archadoon.
Enlistment Date: Era VII PF
Retired: Yes
Gender: Male
Age: 31 Ordinations on date of retirement (1st of Tempris, Autumn of Era XIX PF)
Race: Half Kemite, Half Elf
Birthplace: Outside of Taralon, Confederate of Sherian
Hair Color: Jet Black
Eye Color: Steel Blue
Physical Build: Lithe and muscular
Education:
  • Laeon (school of Zinn'ka) training ~ Imperial Garrison of Aelyria Prime, Aelyria Prime
  • Broadsword training ~ Order of Aslan, Nexus Prime
  • Spear training ~ School of Higher Learning, Trysvale
  • Tracking ~ School of Higher Learning, Trysvale
  • Tactics ~ Jade Legion Officers Corps, Aelyria Prime
  • Sorcery (Apprentice) ~ Mages Corps, Aelyria Prime
Service Record & Events of Note:
  • Enlisted, Private of the Imperial Garrison of Aelyria Prime - Era VII PF
  • Reassignment, Imperial Garrison of Nexus Prime - Era VII PF
  • Participated, Skirmish in Primus Countryside - Era VII PF
    • Mantecore Charlie Squad and Draconis Bravo Squad engaged AWOL soldiers on the King's Highway enroute to Nexus Prime to report for duty. Private Val Oriden received a chest wound due to being struck by a crossbow bolt.
  • Participated, Skirmish in Nexus Prime - Era VII PF
    • Mantecore Charlie Squad and Draconis Bravo Squad reported for duty in Nexus Prime and engaged two operatives of a renegade branch of Imperial Intelligence (dubbed The House of Whispers). One of the operatives was apprehended. Private Val Oriden was in the process of subduing the second operative, upon which time he was assaulted by one Private SoulClaw, allowing the second operative to escape.
  • Updated, Killed In Action- Winter, Era X PF
    • Records updated to reflect killed in action by Morgan the Chain to the Imperial Garrison in Nexus Prime. No official proof of this statement other than personal items of Mr. Oriden, records updated pending further information.
  • Promoted, Sword-Daekin - 23 Melora, Era XIV PF
  • Reassignment, Board of Works, Paxia - 25 Melora, Era XIV PF
  • Promoted, Daekin - Cryxatum, Era XIV PF
  • Reassignment, 9th Imperial Legion - Cryxatum, Era XIV PF
  • Updated, Arrested - 15 Cryxatum, Era XIV PF
    • Daekin Val Oriden was formally arrested for Desertion, Insubordination by Provost Imperatis Sheng Kaldres as he failed to report for duty in Taralon. Officer was later found to be captured by the Orc Horde during escort back to Sherian.
  • ParticipatedSkirmish in Primus Countryside - 9th Cryxatum, Era XV PF
    • Daekin Val Oriden, unarmed, engaged six armed bandits who were illegally assaulting a Citizen of the Aelyrian Empire. All six bandits were subdued, arrested, and subsequently placed in the charge of the Prefecture of Aelyria Prime.
  • Updated, Court Marshalled - 10 Cryxatum, Era XV PF
    • Formal punishment was laid down by Provost Imperatis Sheng Kaldres. Mr. Val Oriden's pay was reduced to half for the duraction of one pattern. Also was confined to quarters for a set duration until reassigned.
    • Amendment - 24th Ponutis, Era XVI
      Pay is to be restored to the soldier at the discretion of the Royal Marshal's office. Mr. Val Oriden was following the explicit orders of a superior officer whos authority voided that of the Sheng Kaldres. No further action taken.
  • Reassignment, 9th Legion - 10 Cryxatum, Era XV PF
  • NA, Martial Instruction - 13 Cryxatum, Era XV PF
    • Daekin Val Oriden instructed his Heavy Infantry Centurious in the basics of Laeon.
  • Participated, Reclamation of Narim - Late Cryxatum, Era XV PF
    • 1 Daos of the 9th Legion, 1 Daos of the 10th Legion, the 1st Regiment of the Provincial Army of Sherian, and 1000 men of the 20th Regiment of the Provincial Army of Sherian marched on Narim to reclaim it for the Crown. Daekin Val Oriden and his Heavy Infantry Centurios were amongst the first to storm the city. Under his command his unit of 100 legionnaires personally captured and secured the military district, rescued Imperatis Preston, defeated a band of Vysstichi, and destroyed a Yid.
  • Promoted, Cencoris - Late Cryxatum, Era XV PF
  • Assignment, Security Detail for Declaration of Martial Law in Taralon - Early Aperitus, Era XV PF
    • Cencoris Val Oriden organized the security forces (consisting of the Cencoris' Heavy Infantry Cohort) to ensure the safety of Kestor Imperatis Eyvind Redbeard and the Gubernatorial Palace upon the Declaration of Martial Law in Sherian. NOTE: Marked Classified by the Office of the Royal Marshal
  • Participated, Battle of Narimfield - Mid Aperitus, Era XV PF
    • 2 Cohortii from the 9th Legion confronted a raiding horde of roughly 1000 consisting primarily of Goblins, Vysstichi, and Trolls from the city of Ire on Narimfield. Cencoris Val Oriden, on standard patrol with a Centurios of Heavy Infantry came upon the battle and attacked the right flank of the Ire Horde, turning it and defeating roughly a quarter of the enemy force.
  • Assignment, Securing of the Vorgan Mines and Verongorn Keep - 1 Optia, Era XV PF
    • Cencoris Val Oriden lead his Cohort of Heavy Infantry and 1 Airboat (crew of 20) to Verongorn Keep to secure it's use and the services of the 300 Ogres therein for the Confederate Cause. Enroute the detachment passed the Vorgan Mines to discover them infested and overrun. 2 Domanu were used to defeat 6 Trolls and 10 Goblins at the mouth of the mines. Cencoris Val Oriden took a 1 Manu and 1 Adept Thaumaturge into the mines, encountering a Demon. Cencoris Val Oriden defeated the Demon, but the rest of his group was killed. Cencoris Val Oriden ordered the deep shafts sealed off before the detachment moved on - 1 Centurious was left behind to guard the mines. NOTE: Marked as Classified by the Office of the Royal Marshal.
  • NA, Letter - 1 Ioannes, Era XV PF
    • Cencoris Val Oriden sent a letter to Princess Valanthia L'Evienne detailing his mission to Verongon Keep, the purpose for which the Confederates intended it, the targetting of Lady Vicirine Alicia Elsdragon for kidnapping by the Confederates, as well as what the Cencoris believed were to be the reasons for the Confederate Rebellion. NOTE: Marked as Classified by the Office of the Royal Marshal.
  • Promoted, Imperatis - 8 Ioannes, Era XV PF
  • Reassignment, 15th Legion - 8 Ioannes, Era XV PF
  • Orders, 15th Legion Patrol Orders - 1 Aperitus, Era XVI PF
  • Reassignment, Temporary Command of 10th Legion - 4 Optia, Era XVI PF
  • Orders, 15th Legion Temporary Command Orders - Autumn, Era XVI PF
  • Participated, Eastern Invasion of the Confederation of Sherian - 17 Optia, Era XVI PF
    • 1 Serrista Legion marched on Phondra, being intercepted at the Sherian Wall by Imperial forces. Imperatis Val Oriden commanded the vanguard, consisting of the half-strength 10th Legion. The vanguard pushed through the pre-existing gap in the Sherian Wall and did battle with the right flank of the Imperial forces. A shockwave, resulting from the events in the Siege of Narim, brought halt to the battle and the Royal forces retreated back across the border.
  • Participated, Recapturing of Legion fort in central Carmelyn - 5 Cryxatum, Era XVII PF
    • Imperatis Val Oriden personally commanded two covi and a number of battle magi in the assault and recapturing of a Legion fort in central Carmelyn that had fallen under the control of a group of bandits after the Fire of Archadoon devasted the strength of the 15th Legion. The assualt was opened by the destruction of the southern gates and northern walls by battle magi. A cohort of regular infantry breached the walls to the north while Imperatis Val Oriden took the southern gates with a cohort of heavy infantry. The Imperatis ordered the captured prisoners to be castrated for crimes of rape and sent to Terramarique with a life sentence. He also ordered the second-in-command to be quartered and displayed at crossroads with a warning to bandits. Imperatis Val Oriden personally removed the hands and tongue of the leader, as well as castrating him, and ordered him branded as a murderer, rapist, and thief before being released.
  • Promoted, Kestor Imperatis - 2 Aperitus, Era XVII PF
  • Orders, Mustering Orders for Carmelyn Navy and Serrista Legion - 20 Imperos, Era XVII PF
    • NOTE: None of the Legions responded, nor did the Naval forces. Calls for the mustering of provincial and municipal militias were also ignored with the exception of the Knights of Libertas (based out of Trysvale). It is assumed these forces had defected to Arctic de Ioannes.
  • Retirement, Letter - 1 Tempris, Era XIX PF
Awards & Reprimands:

Psychological Profile:

  • Religious fanatic, with Aslan being his patron deity and Saint Bossa his patron saint.
  • Strict military disciplinarian who demands the best and punishes failure harshly.
  • Tactically aggressive.
  • Strategically patient.
  • It has been noted since his reported imprisonment by an Orcish Mob that aggressive and violent tendencies have increased.
Other:
  • Champion of the Arium chapter of the AFCL
  • Owns a 600 acre goat ranch in Trysvale
  • Owns 1400 acres of forest east of ranch
  • Squire of Towersvale
  • Past affiliation with Church of the Sacred Three
 
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